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Lewis Smith

Welcome to my portfolio. My name is Lewis Smith. I am currently a student studying Games Development. My Specialism is programming in Unity using C# and in the Unreal Engine using C++. I am also a adequate 3D modeler and am familiar using Auto-desk Maya.

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Lost & Found

Lost & Found was a game I created for my Final Major Project at my first year at collage. I used the unity game engine that I had been learning during my year at collage to create this game. The aim of the game is to find all of the lost objects that have randomly generated around the map. The goal is to find all of the items in the quickest time possible to set a high score that others could then attempt to beat in their attempt.

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Shootout Mania

Shootout Mania is a game that I created for a themed project in my college course. The theme for this project was "Western" and I had 10 weeks to develop the game from scratch including all of the ideas generation and research. The game was created inside of Epic Games's Unreal Engine 4. The aim of this game was to input a randomly generated four colour code before the other player. To give myself more of a challenge, I decided to use old Playstation 2 Buzz controllers for the input of the game.

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3D Models

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2D Art/Assets

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Get in Touch

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